Showing posts with label characters. Show all posts
Showing posts with label characters. Show all posts

Saturday, April 11, 2015

Anxiously Waiting

My SPIRIT QUEST manuscript is currently in the hands of Chimera Editing and I'm anxiously waiting on their feedback which will be delivered by the end of next week. Why am I anxious? There's a level of insecurity every time I get someone to read my work. What if they think it's crap?

Then I rewrite.

What am I expecting from the deep dive edit? I know I have some character issues, told to me by a couple of early readers. The problem is that I'm not sure how to address these issues. I'm hoping that this edit gives me some insight and helps me make a plan to fix it.

At every stage through this journey I felt that I had nailed it and then discovered that I hadn't and it's required work to fix. It's my first novel so I'm not trying to be hard on myself. I'm hoping that for the next novel I'll have learned enough so that I can stay at that level and improve the delivery time of a quality product.

Tuesday, March 17, 2015

More Rejections... Deep Breaths...

The editor from Del-Rey took a pass on Spirit Quest after a read of my revise and resubmit. She clearly explained her reasoning, feeling she couldn't get behind the characters. Despite the outcome, it was a great experience. It was really exciting getting this far in the process. Painful that it ended that way, but also tells me that my novel isn't quite there yet.

As a first time author, I had no idea when my novel would be at that point and I'm currently lost in waves of revision. So, my next step is to get some professional help. I'm now in the queue at Chimera Editing to get a "Deep Crit Review" of Spirit Quest.

I've been so immerse in Spirit Quest that I'm thinking I need to put some distance between it and myself. Chimera should have the review done by mid-April and that month or so break will do me some good.

And to add to the list of rejections.. The Canada Arts Council rejected my grant quest. Sigh.

Will keep going. I've got the next set of agents I want to submit ready. I'll recover the edits from Chimera and keep trying!

Sunday, September 8, 2013

Butcher's Scene and Sequel

The scene and sequel concept is nothing new in fiction and is a great way to ensure structure in your story and to keep it moving. Jim Butcher has refined the process and provided a working frame to set up the scene and sequel structure.

Distilled from these notes: http://www.rkathey.com/94/jim-butcher-on-writing

SCENES
- follow a sub-pattern of stimulus-response: action-response
- where the action happens, where the conflict occurs, and where the consequences begin.

Point of View (PoV) – You tell the scene from the point of view of the person with the most to lose
Character’s Goal – What is the goal of the PoV character? The audience needs to know the goal. The goal is active, immediate, and important.
Conflict – What's stopping the character from reaching their goal? The antagonist should be the conflicting force as much as possible. You should be investing the antagonist's time.
Setback – There are four ways to end a scene: Will the protagonist succeed?
   Yes – BORING!
   Yes/But – Success but there are consequences.
    No – Fails and must get a new goal. Great for showing determination but often leads to hard plot stops.
   No and Furthermore – Not only does the character not succeed but there are new plot complications that arise as the result of the failure. Save this for critical points in the story.




SEQUELS
- happen after scenes
- show the character’s reaction in the following order.
   + Emotion – “Oh my God I’ve been in a car crash!”. Emotion is what you feel first after a traumatic event.
   + Reason
      - Logic – “Am I bleeding?” where the character activates his/her brain to evaluate the immediate situation.
      - Review – “Am I late?” A review of the things that got them to the point of the trauma and the immediate effect of it.
      - Anticipation – “What’s going to happen next? Will the car explode?” Anticipation is the character trying to figure out what might happen next.
   + Choice – What the character decides to do after the event.

The above reactions lead to a new goal and next scene.